A house is a room of a certain size enclosed by a frame of blocks, with player-placed background walls, along with a valid light source, flat surface item, and comfort item (see House for full details). All NPCs have a base defense stat of 15 (except for the Skeleton Merchant, who has 30), and their base attack stats vary from one NPC to another. These boosts to the Dryad's Bane debuff are not quite the same as those damage-stat boosts, however, so both kinds of boosts are listed in the following table. These reductions are usually overridden by events like Blood Moons or Goblin Invasions, during which spawn rates return to normal or are elevated, and enemies will once again attack players and NPCs in the area.

The boosts are also permanent for a given world, and are applied instantly to all town NPCs, including all Town pets and all other NPCs. They move into structures the player must provide, known as houses, which are generally required for town NPCs to remain available. Information taken from the, https://terraria.gamepedia.com/File:NPC_Hit_1.wav, https://terraria.gamepedia.com/NPCs?oldid=1087082, Pages with information based on outdated versions of Terraria's source code, Pages using DynamicPageList dplvar parser function, Pages using DynamicPageList dplreplace parser function, Pages using DynamicPageList parser function. Je unglücklicher sie sind, desto niedriger sind die Verkaufspreise und desto höher auch die Kaufspreise. Solange sich das Wiki noch in der Aufbauphase befindet, ist diese Liste mitunter unvollständig – eine vollständige Liste ist aber im englischen Wiki zu finden: List of NPCs.

NPCs (Non-Player Characters) tend to be friendly, helpful residents of your town who sell materials and devices that can be super-helpful to you. Standing near an NPC and pressing the ⚷ Open / Activate button on it will open a dialogue window with one or more options for the player to select. Manchmal ist aber auch stumpfes herumprobieren nötig. Town NPCs generally walk around during the day. All NPC vendors have the same base buying and selling price. Players tend to utilize this effect by building large structures (towns or bases) with several integrated houses, to serve as their safe haven. Dort sind alle momentan 727 NPCs von Terraria notiert. Sells guns, bullets, and other ammunition. Nicht alle Produkte haben einen Verkaufswert (sehr häufig Gegenstände wie Dreckblock oder Holz besitzen keinen Wert). Placing the item in the NPC's shop inventory will sell it, granting the player its sell value into their inventory. Town NPCs now get a little stronger each time you defeat a boss. This includes town NPCs, … (Note: The Princess is liked by all NPCs, and therefore isn't put in every column for the sake of less clutter.). Items are always sold to vendors at one-fifth of their purchase price. They had multiplayer conditions.). Fixed an issue where Town NPCs would try to sit on Dynasty Chairs (they shouldn't be able to). Their deaths will be reported with these names. Since the  Desktop 1.4.0.1 update, NPCs have individual preferences about other NPCs or the biome they live in which in turn affects their prices. For the purpose of calculating distances below, the position of an NPC's home tile is considered instead of the NPC itself, unless the NPC is homeless in which case its actual position is considered. Für jeden NPC muss jeweils ein Haus bzw. An additional 3 / 2 / 1 NPCs can be encountered that do not move into houses. Diese Seite wurde zuletzt am 2. Names are now decided on spawn rather than World Creation. NPCs are friendly automated non-player characters that provide services to players.[1].

This page contains a sortable list of all NPCs in Terraria. Two NPCs cannot live in the same house at the same time.

Der Inhalt ist verfügbar unter der Lizenz. Most NPCs are vendors, displaying a shop inventory when the "Shop" option is selected. 22.12% spawn chance during morning hours (04:30, For each NPC within 50 tiles (only if there are three or more other NPCs within 50 tiles), There is no more than one other NPC within 50 tiles and there are no more than three other NPCs between 50 and 240 tiles away, An NPC takes about 2 minutes to spawn after another NPC has spawned or, If valid housing is off-screen during spawning, the NPC will spawn directly into its. Price modifiers are rounded to the nearest 5% increment. Dies hat Auswirkungen auf die Preise. Now have a Happiness system depending on where they live and who they live with. No NPC likes the town being overpopulated.
Town pets have distinctive housing assignment banners, and can share houses with another NPC. The NPCs are listed in the order in which they are generally likely to be acquired. (Augenlaser; abhängig von der Gesundheit), https://terraria-de.gamepedia.com/Liste_der_NPCs?oldid=15898, Seiten, die DynamicPageList dplvar parser function nutzen. Dies kann vor allem bei der Krankenschwester nervig werden. Just as with the stat boosts, the Dryad's Bane boosts are independent of each other, are permanent for a given world, and are applied instantly to all enemies inflicted with the debuff.[3]. Not all items have a sell value (very common items such as Dirt or Wood have no value). Town pets offer a unique "Pet" option, which places the player directly in front of the pet when selected, and displays a petting animation. Each town NPC requires a suitable, vacant house. There are currently 26 / 25 / 23 / 21 / 19 Town NPCs, 7 /   6 of whom normally appear in Hardmode. Hält man den Mauszeiger über Ihren Gegendstand während das NPC-Inventar geöffnet ist, so wird der Verkaufswert angezeigt. Die Kaufgeschwindigkeit steigt, je länger die rechte Maustaste gedrückt gehalten wird. Some NPCs sell biome-specific items when they are spoken to in certain biomes. Changed the spawn order for Town NPCs so that the more important ones spawn first. They sell items to players in exchange for coins, and can be sold items by a player to obtain coins.

Upon respawning after Death will be given a new random name. Similarly, biome-related preferences will reference the primary biome where the player is, rather than where the NPC or its home is. Added 4 new emotes: Party Present, Party Hat, Party Cake, and Party Balloons. NPCs will not move and always face the player as long as their dialogue window is open. https://terraria.fandom.com/de/wiki/NPCs?oldid=84232, eine Hintergrundwand besitzen (ausgenommen sind. Hovering over the item while the NPC's inventory screen is open will display its sell value.

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